Updates / Changelog
3RICtion SMP Patch Notes
Solomon, King of Mages Update (1.26.8)
New Server-side Mods
Nothing to download: every one of these runs on the server.
- 3RICtionSMP (2.11.5): our main server mod has a new name. It used to be AuctionHouse. Balances, homes, ranks and the shop all carry over.
- Staff Spells (1.6.1): adds Weapon Skills you can put on Spartan Weaponry and Better Survival weapons.
- ReforgeLock (1.2.0): shows every reforge roll above your hotbar and lets you lock in the one you want.
- DregoraBossTweaks (1.3.0): changes how Rahovart, Amalgalich and Asmodeus fight.
- ClientGuard (1.0.4): if you join with banned client mods, a clear screen lists which ones to remove.
Features
Weapon Skills
Combine a Weapon Skill scroll with a weapon in an anvil. Hold the weapon in your main hand and right-click to use the skill. Skills cost mana from the Dregora mana bar.
- The weapon keeps its enchants, name and other skills, and you can still enchant it afterwards.
- Skill hits count as real hits with your weapon, so enchants, crits and on-hit effects all apply.
- Every skill hit lands, even on a mob that was just hit, and your next left-click still hits at full strength.
- Dual wielding still works: your offhand attacks, blocks or draws its bow on the same click.
Skills (damage is a % of one normal hit):
- Lunge (Pikes & Spears, 20 mana, 1.5s): launch yourself where you're looking.
- Dead Calm Deflection (Rapiers, 20 mana, 2s): ignore all damage for 1 second.
- Smash (Halberds, 30 mana, 5s): leap straight up. When you land, everything within 5 blocks takes 150%.
- Phantom Step (Better Survival Daggers, 15 mana, 0.2s): teleport to the target in your crosshair, up to 26 blocks away, and strike for 150%.
- Dismantle + Cleave (Katanas, 30 mana, 5s): hover in place for 3s and look at up to 12 targets to mark them. Each mark then takes 150%. Right-click again to cleave early.
- Getsuga Tenshou (Greatswords, 30 mana, 1s): fire two black crescents in an X. They fly 26 blocks and pass through enemies, hitting each one for 150%.
- Earthshatter (Maces, 30 mana, 4s): send a shockwave 15 blocks along the ground. Enemies on the ground take 350% and get launched, and mobs are stunned. Jump to dodge it.
- Green Dragon Crescent (Glaives, 20 mana, 0.2s): a 180° sweep in whatever direction you aim. The tip (4–6 blocks out) hits for 250%, the shaft for 150%.
- Cyclone (Quarterstaffs, 20 mana, 2s): spin to launch and juggle enemies within 6 blocks, then slam them down. Four hits, 540% in total.
Solomon, King of Mages: Boss Challenge
Use a Sentient Core on the altar in the Underneath to start the challenge.
- Arena: a sealed parasite-themed arena builds around you, with glowing walls, dread skull rings, treasure mounds and gold coin piles.
- Lycanites bosses: Amalgalich, Rahovart and Asmodeus arrive through huge fire pillars 30 seconds in.
- Solomon joins the game, gives a speech and taunts anyone who dies. He floats and can't be hurt for 60 seconds, then drops down and chases the nearest player.
- Solomon's Smite: every 10 seconds he marks each player's position. A particle pillar warns you for 2 seconds, then lightning hits the spot for 1000 damage that can't be blocked. Keep moving.
- Solomon's Army: waves of champion parasites that only attack players. They drop XP and gems, no items.
- Radiation: the area becomes radioactive when the fight starts and fades over time.
- Victory: once all four bosses are dead, the bedrock shell comes down and the altar turns into a Waystone with the loot chest on top. Parasites and explosions can't destroy the chest.
Hub, AFK, RTP & Homes
- /hub (also /spawn and /lobby) takes you to a safe hub. There's no PvP or mob damage there, and nobody can build.
- /afk sends you to the AFK area, where you earn 3 gems an hour, or your rank's rate if that's higher.
- /rtp [overworld | nether | end | lostcities] teleports you to a random safe spot, with no lag spike.
- /home opens a menu to set, delete and teleport to homes. Everyone gets 2 homes, and ranks get more.
/home 1and/home 2also work. - None of these teleports work while you're in combat.
Parkour
- /parkour (or /pk) saves your inventory, gives you the parkour kit and sends you to the course.
- Wall jump, ledge grab and dodge work on the course, even if you haven't unlocked them.
- Falling sends you back to the start.
- Your inventory comes back when you leave, disconnect, or even if the server crashes.
Quests
- /quests opens daily quests, weekly challenges and the daily login reward.
- Daily quests: 4 new ones every day, drawn from 26 quests: killing, mining, harvesting, fishing, crafting, smelting, eating, breeding, taming, travelling, earning XP, selling, listing, play time and duels.
- Weekly challenges: play a duel, and kill an Adapted Parasite.
- Login reward: a 7-day calendar that never resets if you miss a day. Coin rewards grow each time you finish a cycle.
- You get a clickable chat reminder when a reward is ready, and your progress shows at the bottom of the Tab list.
ReforgeLock
- Each click on the Reforging Station or Bauble Reforger shows the new roll above your hotbar, so you don't have to check the tooltip.
- Hold an item and run /reforgelock (or /rlock) to see every quality it can roll and its chance. Click a quality to lock it.
- Once a locked quality lands, more clicks are refused and cost nothing, so you can spam the button.
- Default locks for everyone: Masterful (armor), Legendary (weapons, bows, tools), Mystical (magic), Undying (baubles) and Menacing (Bauble Reforger). Use
/reforgelock clearto remove all locks or/reforgelock resetto go back to the defaults.
Additions
- New /sell menu: a double chest where you drag in items to sell. The price updates live, items sell to the highest buy orders first, and the menu won't close while items are still inside.
- Sell Experience button in /sell: 10 coins per XP point.
- /help (also /commands): a new help menu with categories and command descriptions.
- Sounds when you sell, buy from /ah or /shop, list an item, or claim a quest reward.
- Target Dummy rework: shows the real damage after every bonus, counts poison and burn damage, and labels each hit type.
- Magic staffs can now roll Quality Tools magic qualities and be reforged with a Stick (Wooden), TNT (Frost), Lightning Dragon Blood (Mithril), or a Nether Star.
- Adapted and Ancient Parasites now drop 1–2 gems. This was supposed to work before but never did.
Changes
- Magic staffs (Wooden, Frost, Mithril):
- You can spam them; there's no visible cooldown.
- Their damage now counts as magic. Level Up! sword skills no longer boost it. Magical Focus, Arcane/Focusing/Punishing bauble qualities and debuffs on the target still do.
- The Wooden Staff beam stops at walls. Frost and Mithril still hit through walls.
- Spells no longer hit your own pets, mounts or armor stands.
- The action bar shows the damage you actually dealt.
- Duels:
- Kit duels now properly remove your baubles for the fight and give them back afterwards.
- NoKit duels keep your baubles and race.
- Thirst and every body part are healed when a duel starts and when it ends.
- Hub: while AFK you can't attack, use items, pick things up or mount. Lycanites pets and mounts can't be summoned in the hub.
Tweaks
- Rahovart casts hellfire walls and barriers every ~10 seconds on his own, instead of only when his Belphs survive. He can have at most 5 barriers at once.
- Amalgalich's Consumption pulls twice as hard, and the pull starts during the wind-up so you feel it coming.
- Asmodeus stays put in the Solomon arena instead of teleporting into the walls.
- In the Solomon challenge, Rahovart's hellfire and Amalgalich's Consumption no longer instantly kill the other bosses or Solomon's Army.
- Parasite block infestation no longer spreads, which was lagging the server.
Bug Fixes
- Fixed a server crash when a duel ended in a KO from an arrow, a spell, or poison/burn damage.
- Fixed two other bugs that could have crashed the server.
- Fixed Getsuga Tenshou disconnecting the player who used it.
- Fixed Smash, Cleave and other area skills only dealing full damage to the first target.
- Fixed skills weakening your left-clicks right after you used them.
- Fixed items disappearing when you closed /sell with items still inside.
- Fixed the Frost Staff spell working on unrelated items.
- Fixed your own baubles still giving bonuses inside duels.
- Fixed duels never refilling thirst or healing injured limbs.
- Fixed non-OP players getting a permission error on /quests.
- Fixed quest progress not showing in the Tab list.
- Fixed /shop losing its colors.
- Fixed Level Up! skills making spells hit harder than intended.
- Fixed the Solomon challenge ending early when the arena unloaded.
- Fixed Solomon being turned into a parasite by Call of the Hive.
- Fixed bosses spawning on the Underneath roof and players falling through the arena floor.
- Fixed sell and quest reward sounds not playing.
- Fixed Lycanites pets getting stuck as "ghosts" after being summoned in the hub.
- Fixed exploits involving XP selling, reforging and the Frost Staff.
Performance
- The Solomon arena and its radiation now load in gradually instead of freezing the server.
- Much less lag during boss fights.
- Less log spam from opening inventories and menus.